Catch-A-Tree Tutorial
This project was done for my "Game Programming" class (CITA 280), in which we had to complete a tutorial called "Catch-A-Tree." For this project, I used many Unity concepts, such as game objects, arrays, user input, and the canvas features.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Nathan Fabisiewicz |
| Genre | Action, Educational |
| Made with | Unity |
| Tags | 2D, 8-Bit, Unity |

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