This project was done for my "Game Programming" class (CITA 280), in which we had to complete a tutorial called "Catch-A-Tree." For this project, I used many Unity concepts, such as game objects, arrays, user input, and the canvas features.

Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorNathan Fabisiewicz
GenreAction, Educational
Made withUnity
Tags2D, 8-Bit, Unity

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